public final class SceneAntialiasing
extends java.lang.Object
SceneAntialiasing
class specifies the level of
anti-aliasing desired. Scene anti-aliasing is primarily used when rendering
3D primitives, which are otherwise rendered aliased.
SceneAntialiasing
is unrelated to
Shape.setSmooth
. Unlike
Shape.setSmooth
, SceneAntialiasing
affects
the smoothness of the entire rendered scene whereas
Shape.setSmooth
is a rendering hint that applies to
an individual 2D Shape.
Note: In order for SceneAntialiasing
to have an affect, the underlying
system must support:
ConditionalFeature.SCENE3D
and anti-aliasing.
Modifier and Type | Field and Description |
---|---|
static SceneAntialiasing |
BALANCED
Enables anti-aliasing optimizing for a balance of quality and performance
|
static SceneAntialiasing |
DISABLED
Disables anti-aliasing
|
private java.lang.String |
val |
Modifier | Constructor and Description |
---|---|
private |
SceneAntialiasing(java.lang.String value) |
Modifier and Type | Method and Description |
---|---|
java.lang.String |
toString() |
public static final SceneAntialiasing DISABLED
public static final SceneAntialiasing BALANCED
private final java.lang.String val