class Scene.ScenePulseListener
extends java.lang.Object
Modifier and Type | Field and Description |
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private boolean |
firstPulse |
Constructor and Description |
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ScenePulseListener() |
Modifier and Type | Method and Description |
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private void |
focusCleanup()
The focus is considered dirty if something happened to
the scene graph that may require the focus to be moved.
|
void |
pulse() |
private int |
syncAll(Node node)
Recursive function for synchronizing every node in the scenegraph.
|
private void |
synchronizeSceneNodes()
PG synchronizer.
|
private void |
synchronizeSceneProperties() |
private void synchronizeSceneNodes()
private int syncAll(Node node)
private void synchronizeSceneProperties()
private void focusCleanup()
public void pulse()