- add(Node) - Method in class javafx.scene.transform.Transform
-
- addEventFilter(<any>, <any>) - Method in class javafx.scene.transform.Transform
-
Registers an event filter to this transform.
- addEventHandler(<any>, <any>) - Method in class javafx.scene.transform.Transform
-
Registers an event handler to this transform.
- addListener(InvalidationListener) - Method in class javafx.scene.transform.Transform.LazyBooleanProperty
-
- addListener(<any>) - Method in class javafx.scene.transform.Transform.LazyBooleanProperty
-
- Affine - Class in javafx.scene.transform
-
The Affine
class represents a general affine transform.
- Affine() - Constructor for class javafx.scene.transform.Affine
-
Creates a new instance of Affine
containing an identity transform.
- Affine(Transform) - Constructor for class javafx.scene.transform.Affine
-
Creates a new instance of Affine
filled with the values from
the specified transform.
- Affine(double, double, double, double, double, double) - Constructor for class javafx.scene.transform.Affine
-
Creates a new instance of Affine
with a 2D transform specified
by the element values.
- Affine(double, double, double, double, double, double, double, double, double, double, double, double) - Constructor for class javafx.scene.transform.Affine
-
Creates a new instance of Affine
with a transform specified
by the element values.
- Affine(double[], MatrixType, int) - Constructor for class javafx.scene.transform.Affine
-
Creates a new instance of Affine
with a transformation matrix
specified by an array.
- affine(double, double, double, double, double, double) - Static method in class javafx.scene.transform.Transform
-
Returns a new Affine
object from 12 number
values representing the 6 specifiable entries of the 3x4
Affine transformation matrix.
- affine(double, double, double, double, double, double, double, double, double, double, double, double) - Static method in class javafx.scene.transform.Transform
-
Returns a new Affine
object from 12 number
values representing the 12 specifiable entries of the 3x4
Affine transformation matrix.
- Affine.AffineAtomicChange - Class in javafx.scene.transform
-
Keeps track of the atomic changes of more elements.
- Affine.AffineElementProperty - Class in javafx.scene.transform
-
Affine element property which handles the atomic changes of more
properties.
- AffineAtomicChange() - Constructor for class javafx.scene.transform.Affine.AffineAtomicChange
-
- AffineElementProperty(double) - Constructor for class javafx.scene.transform.Affine.AffineElementProperty
-
- angle - Variable in class javafx.scene.transform.Rotate
-
Defines the angle of rotation measured in degrees.
- angleProperty() - Method in class javafx.scene.transform.Rotate
-
Defines the angle of rotation measured in degrees.
- ANY - Static variable in class javafx.scene.transform.TransformChangedEvent
-
Common supertype for all transform changed event types.
- append(Transform) - Method in class javafx.scene.transform.Affine
-
Appends the specified transform to this instance.
- append(double, double, double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Appends the 2D transform specified by the element values to this instance.
- append(double, double, double, double, double, double, double, double, double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Appends the transform specified by the element values to this instance.
- append(double[], MatrixType, int) - Method in class javafx.scene.transform.Affine
-
Appends the transform specified by the array to this instance.
- appendRotation(double) - Method in class javafx.scene.transform.Affine
-
Appends the 2D rotation to this instance.
- appendRotation(double, double, double) - Method in class javafx.scene.transform.Affine
-
Appends the 2D rotation with pivot to this instance.
- appendRotation(double, Point2D) - Method in class javafx.scene.transform.Affine
-
Appends the 2D rotation with pivot to this instance.
- appendRotation(double, double, double, double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Appends the rotation to this instance.
- appendRotation(double, double, double, double, Point3D) - Method in class javafx.scene.transform.Affine
-
Appends the rotation to this instance.
- appendRotation(double, Point3D, Point3D) - Method in class javafx.scene.transform.Affine
-
Appends the rotation to this instance.
- appendScale(double, double) - Method in class javafx.scene.transform.Affine
-
Appends the 2D scale to this instance.
- appendScale(double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Appends the 2D scale with pivot to this instance.
- appendScale(double, double, Point2D) - Method in class javafx.scene.transform.Affine
-
Appends the 2D scale with pivot to this instance.
- appendScale(double, double, double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Appends the scale with pivot to this instance.
- appendScale(double, double, double, Point3D) - Method in class javafx.scene.transform.Affine
-
Appends the scale with pivot to this instance.
- appendShear(double, double) - Method in class javafx.scene.transform.Affine
-
Appends the shear to this instance.
- appendShear(double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Appends the shear with pivot to this instance.
- appendShear(double, double, Point2D) - Method in class javafx.scene.transform.Affine
-
Appends the shear with pivot to this instance.
- appendTo(Affine) - Method in class javafx.scene.transform.Affine
-
- appendTo(Affine) - Method in class javafx.scene.transform.Rotate
-
- appendTo(Affine) - Method in class javafx.scene.transform.Scale
-
- appendTo(Affine) - Method in class javafx.scene.transform.Shear
-
- appendTo(Affine) - Method in class javafx.scene.transform.Transform
-
Visitor from Affine
class which provides an efficient
append
operation for the subclasses.
- appendTo(Affine) - Method in class javafx.scene.transform.Translate
-
- appendTranslation(double, double) - Method in class javafx.scene.transform.Affine
-
Appends the 2D translation to this instance.
- appendTranslation(double, double, double) - Method in class javafx.scene.transform.Affine
-
Appends the translation to this instance.
- apply(Affine3D) - Method in class javafx.scene.transform.Affine
-
- apply(Affine3D) - Method in class javafx.scene.transform.Rotate
-
- apply(Affine3D) - Method in class javafx.scene.transform.Scale
-
- apply(Affine3D) - Method in class javafx.scene.transform.Shear
-
- apply(Affine3D) - Method in class javafx.scene.transform.Transform
-
- apply(Affine3D) - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- apply(Affine3D) - Method in class javafx.scene.transform.Translate
-
- APPLY_3D_COMPLEX - Static variable in class javafx.scene.transform.Affine
-
This constant is used for the internal state3d variable to indicate
that the matrix is not in any of the recognized simple states
and therefore needs a full usage of all elements to complete
the transformation equation of this transform.
- APPLY_3D_COMPLEX - Static variable in class javafx.scene.transform.Transform.ImmutableTransform
-
- APPLY_IDENTITY - Static variable in class javafx.scene.transform.Affine
-
This constant is used for the internal state2d variable to indicate
that no calculations need to be performed and that the source
coordinates only need to be copied to their destinations to
complete the transformation equation of this transform.
- APPLY_IDENTITY - Static variable in class javafx.scene.transform.Transform.ImmutableTransform
-
- APPLY_NON_3D - Static variable in class javafx.scene.transform.Affine
-
This constant is used for the internal state3d variable to indicate
that the matrix represents a 2D-only transform.
- APPLY_NON_3D - Static variable in class javafx.scene.transform.Transform.ImmutableTransform
-
- APPLY_SCALE - Static variable in class javafx.scene.transform.Affine
-
This constant is used for the internal state2d and state3d variables
to indicate that the scaling components of the matrix need
to be factored in to complete the transformation equation of
this transform.
- APPLY_SCALE - Static variable in class javafx.scene.transform.Transform.ImmutableTransform
-
- APPLY_SHEAR - Static variable in class javafx.scene.transform.Affine
-
This constant is used for the internal state2d variable to indicate
that the shearing components of the matrix (mxy and myx) need
to be factored in to complete the transformation equation of this
transform.
- APPLY_SHEAR - Static variable in class javafx.scene.transform.Transform.ImmutableTransform
-
- APPLY_TRANSLATE - Static variable in class javafx.scene.transform.Affine
-
This constant is used for the internal state2d and state3d variables
that the translation components of the matrix need to be added
to complete the transformation equation of this transform.
- APPLY_TRANSLATE - Static variable in class javafx.scene.transform.Transform.ImmutableTransform
-
- atomicChange - Variable in class javafx.scene.transform.Affine
-
Tracks atomic changes of more elements.
- atomicChangeRuns() - Method in class javafx.scene.transform.Affine
-
Used only by tests to check the atomic operation state
- axis - Variable in class javafx.scene.transform.Rotate
-
Defines the axis of rotation at the pivot point.
- axisProperty() - Method in class javafx.scene.transform.Rotate
-
Defines the axis of rotation at the pivot point.
- get() - Method in class javafx.scene.transform.Transform.LazyBooleanProperty
-
- getAngle() - Method in class javafx.scene.transform.Rotate
-
Gets the value of the property angle.
- getAxis() - Method in class javafx.scene.transform.Rotate
-
Gets the value of the property axis.
- getDeterminant2D() - Method in class javafx.scene.transform.Affine
-
2D implementation of determinant()
.
- getDeterminant3D() - Method in class javafx.scene.transform.Affine
-
3D implementation of determinant()
.
- getElement(MatrixType, int, int) - Method in class javafx.scene.transform.Transform
-
Gets the specified element of the transformation matrix.
- getFixedSrcOffset(double[], int, double[], int, int, int) - Method in class javafx.scene.transform.Transform
-
Helper method for transforming arrays of points that deals with
overlapping arrays.
- getInternalEventDispatcher() - Method in class javafx.scene.transform.Transform
-
- getInverseCache() - Method in class javafx.scene.transform.Transform
-
Gets the inverse transform cache.
- getMxx() - Method in class javafx.scene.transform.Affine
-
Gets the value of the property mxx.
- getMxx() - Method in class javafx.scene.transform.Rotate
-
- getMxx() - Method in class javafx.scene.transform.Scale
-
- getMxx() - Method in class javafx.scene.transform.Transform
-
Gets the X coordinate scaling element of the 3x4 matrix.
- getMxx() - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- getMxy() - Method in class javafx.scene.transform.Affine
-
Gets the value of the property mxy.
- getMxy() - Method in class javafx.scene.transform.Rotate
-
- getMxy() - Method in class javafx.scene.transform.Shear
-
- getMxy() - Method in class javafx.scene.transform.Transform
-
Gets the XY coordinate element of the 3x4 matrix.
- getMxy() - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- getMxz() - Method in class javafx.scene.transform.Affine
-
Gets the value of the property mxz.
- getMxz() - Method in class javafx.scene.transform.Rotate
-
- getMxz() - Method in class javafx.scene.transform.Transform
-
Gets the XZ coordinate element of the 3x4 matrix.
- getMxz() - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- getMyx() - Method in class javafx.scene.transform.Affine
-
Gets the value of the property myx.
- getMyx() - Method in class javafx.scene.transform.Rotate
-
- getMyx() - Method in class javafx.scene.transform.Shear
-
- getMyx() - Method in class javafx.scene.transform.Transform
-
Gets the YX coordinate element of the 3x4 matrix.
- getMyx() - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- getMyy() - Method in class javafx.scene.transform.Affine
-
Gets the value of the property myy.
- getMyy() - Method in class javafx.scene.transform.Rotate
-
- getMyy() - Method in class javafx.scene.transform.Scale
-
- getMyy() - Method in class javafx.scene.transform.Transform
-
Gets the Y coordinate scaling element of the 3x4 matrix.
- getMyy() - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- getMyz() - Method in class javafx.scene.transform.Affine
-
Gets the value of the property myz.
- getMyz() - Method in class javafx.scene.transform.Rotate
-
- getMyz() - Method in class javafx.scene.transform.Transform
-
Gets the YZ coordinate element of the 3x4 matrix.
- getMyz() - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- getMzx() - Method in class javafx.scene.transform.Affine
-
Gets the value of the property mzx.
- getMzx() - Method in class javafx.scene.transform.Rotate
-
- getMzx() - Method in class javafx.scene.transform.Transform
-
Gets the ZX coordinate element of the 3x4 matrix.
- getMzx() - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- getMzy() - Method in class javafx.scene.transform.Affine
-
Gets the value of the property mzy.
- getMzy() - Method in class javafx.scene.transform.Rotate
-
- getMzy() - Method in class javafx.scene.transform.Transform
-
Gets the ZY coordinate element of the 3x4 matrix.
- getMzy() - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- getMzz() - Method in class javafx.scene.transform.Affine
-
Gets the value of the property mzz.
- getMzz() - Method in class javafx.scene.transform.Rotate
-
- getMzz() - Method in class javafx.scene.transform.Scale
-
- getMzz() - Method in class javafx.scene.transform.Transform
-
Gets the Z coordinate scaling element of the 3x4 matrix.
- getMzz() - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- getOnTransformChanged() - Method in class javafx.scene.transform.Transform
-
Gets the onTransformChanged event handler.
- getPivotX() - Method in class javafx.scene.transform.Rotate
-
Gets the value of the property pivotX.
- getPivotX() - Method in class javafx.scene.transform.Scale
-
Gets the value of the property pivotX.
- getPivotX() - Method in class javafx.scene.transform.Shear
-
Gets the value of the property pivotX.
- getPivotY() - Method in class javafx.scene.transform.Rotate
-
Gets the value of the property pivotY.
- getPivotY() - Method in class javafx.scene.transform.Scale
-
Gets the value of the property pivotY.
- getPivotY() - Method in class javafx.scene.transform.Shear
-
Gets the value of the property pivotY.
- getPivotZ() - Method in class javafx.scene.transform.Rotate
-
Gets the value of the property pivotZ.
- getPivotZ() - Method in class javafx.scene.transform.Scale
-
Gets the value of the property pivotZ.
- getState2d() - Method in class javafx.scene.transform.Affine
-
Used only by tests to check the 2d matrix state
- getState2d() - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
Used only by tests to check the 2d matrix state
- getState3d() - Method in class javafx.scene.transform.Affine
-
Used only by tests to check the 3d matrix state
- getState3d() - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
Used only by tests to check the 3d matrix state
- getTx() - Method in class javafx.scene.transform.Affine
-
Gets the value of the property tx.
- getTx() - Method in class javafx.scene.transform.Rotate
-
- getTx() - Method in class javafx.scene.transform.Scale
-
- getTx() - Method in class javafx.scene.transform.Shear
-
- getTx() - Method in class javafx.scene.transform.Transform
-
Gets the X coordinate translation element of the 3x4 matrix.
- getTx() - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- getTx() - Method in class javafx.scene.transform.Translate
-
- getTy() - Method in class javafx.scene.transform.Affine
-
Gets the value of the property ty.
- getTy() - Method in class javafx.scene.transform.Rotate
-
- getTy() - Method in class javafx.scene.transform.Scale
-
- getTy() - Method in class javafx.scene.transform.Shear
-
- getTy() - Method in class javafx.scene.transform.Transform
-
Gets the Y coordinate translation element of the 3x4 matrix.
- getTy() - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- getTy() - Method in class javafx.scene.transform.Translate
-
- getTz() - Method in class javafx.scene.transform.Affine
-
Gets the value of the property tz.
- getTz() - Method in class javafx.scene.transform.Rotate
-
- getTz() - Method in class javafx.scene.transform.Scale
-
- getTz() - Method in class javafx.scene.transform.Transform
-
Gets the Z coordinate translation element of the 3x4 matrix.
- getTz() - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- getTz() - Method in class javafx.scene.transform.Translate
-
- getX() - Method in class javafx.scene.transform.Scale
-
Gets the value of the property x.
- getX() - Method in class javafx.scene.transform.Shear
-
Gets the value of the property x.
- getX() - Method in class javafx.scene.transform.Translate
-
Gets the value of the property x.
- getY() - Method in class javafx.scene.transform.Scale
-
Gets the value of the property y.
- getY() - Method in class javafx.scene.transform.Shear
-
Gets the value of the property y.
- getY() - Method in class javafx.scene.transform.Translate
-
Gets the value of the property y.
- getZ() - Method in class javafx.scene.transform.Scale
-
Gets the value of the property z.
- getZ() - Method in class javafx.scene.transform.Translate
-
Gets the value of the property z.
- identity - Variable in class javafx.scene.transform.Transform
-
Determines if this is currently an identity transform.
- identityProperty() - Method in class javafx.scene.transform.Transform
-
Determines if this is currently an identity transform.
- ImmutableTransform() - Constructor for class javafx.scene.transform.Transform.ImmutableTransform
-
- ImmutableTransform(Transform) - Constructor for class javafx.scene.transform.Transform.ImmutableTransform
-
- ImmutableTransform(double, double, double, double, double, double, double, double, double, double, double, double) - Constructor for class javafx.scene.transform.Transform.ImmutableTransform
-
- internalEventDispatcher - Variable in class javafx.scene.transform.Transform
-
- invalidate() - Method in class javafx.scene.transform.Rotate.MatrixCache
-
- invalidate() - Method in class javafx.scene.transform.Transform.LazyBooleanProperty
-
- invalidated() - Method in class javafx.scene.transform.Affine.AffineElementProperty
-
- inverseCache - Variable in class javafx.scene.transform.Rotate
-
Avoids lot of repeated computation.
- inverseCache - Variable in class javafx.scene.transform.Transform
-
For transforms with expensive inversion we cache the inverted matrix
once it is needed and computed for some operation.
- inverseDeltaTransform(double, double) - Method in class javafx.scene.transform.Affine
-
- inverseDeltaTransform(double, double, double) - Method in class javafx.scene.transform.Affine
-
- inverseDeltaTransform(double, double) - Method in class javafx.scene.transform.Rotate
-
- inverseDeltaTransform(double, double, double) - Method in class javafx.scene.transform.Rotate
-
- inverseDeltaTransform(double, double) - Method in class javafx.scene.transform.Scale
-
- inverseDeltaTransform(double, double, double) - Method in class javafx.scene.transform.Scale
-
- inverseDeltaTransform(double, double) - Method in class javafx.scene.transform.Shear
-
- inverseDeltaTransform(double, double, double) - Method in class javafx.scene.transform.Shear
-
- inverseDeltaTransform(double, double) - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- inverseDeltaTransform(double, double, double) - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- inverseDeltaTransform(double, double) - Method in class javafx.scene.transform.Transform
-
Transforms the relative magnitude vector by the inverse of this transform.
- inverseDeltaTransform(Point2D) - Method in class javafx.scene.transform.Transform
-
Transforms the relative magnitude vector represented by the specified
Point2D
instance by the inverse of this transform.
- inverseDeltaTransform(double, double, double) - Method in class javafx.scene.transform.Transform
-
Transforms the relative magnitude vector by the inverse of this transform.
- inverseDeltaTransform(Point3D) - Method in class javafx.scene.transform.Transform
-
Transforms the relative magnitude vector represented by the specified
Point3D
instance by the inverse of this transform.
- inverseDeltaTransform(double, double) - Method in class javafx.scene.transform.Translate
-
- inverseDeltaTransform(Point2D) - Method in class javafx.scene.transform.Translate
-
- inverseDeltaTransform(double, double, double) - Method in class javafx.scene.transform.Translate
-
- inverseDeltaTransform(Point3D) - Method in class javafx.scene.transform.Translate
-
- inverseTransform(double, double) - Method in class javafx.scene.transform.Affine
-
- inverseTransform(double, double, double) - Method in class javafx.scene.transform.Affine
-
- inverseTransform(double, double) - Method in class javafx.scene.transform.Rotate
-
- inverseTransform(double, double, double) - Method in class javafx.scene.transform.Rotate
-
- inverseTransform(double, double) - Method in class javafx.scene.transform.Scale
-
- inverseTransform(double, double, double) - Method in class javafx.scene.transform.Scale
-
- inverseTransform(double, double) - Method in class javafx.scene.transform.Shear
-
- inverseTransform(double, double, double) - Method in class javafx.scene.transform.Shear
-
- inverseTransform(double, double) - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- inverseTransform(double, double, double) - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- inverseTransform(double, double) - Method in class javafx.scene.transform.Transform
-
Transforms the specified point by the inverse of this transform.
- inverseTransform(Point2D) - Method in class javafx.scene.transform.Transform
-
Transforms the specified point by the inverse of this transform.
- inverseTransform(double, double, double) - Method in class javafx.scene.transform.Transform
-
Transforms the specified point by the inverse of this transform.
- inverseTransform(Point3D) - Method in class javafx.scene.transform.Transform
-
Transforms the specified point by the inverse of this transform.
- inverseTransform(Bounds) - Method in class javafx.scene.transform.Transform
-
Transforms the specified bounds by the inverse of this transform.
- inverseTransform(double, double) - Method in class javafx.scene.transform.Translate
-
- inverseTransform(double, double, double) - Method in class javafx.scene.transform.Translate
-
- inverseTransform2DPoints(double[], int, double[], int, int) - Method in class javafx.scene.transform.Transform
-
Transforms an array of coordinates by the inverse of this transform.
- inverseTransform2DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Affine
-
- inverseTransform2DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Rotate
-
- inverseTransform2DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Scale
-
- inverseTransform2DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Shear
-
- inverseTransform2DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Transform
-
Core of the inverseTransform2DPoints method.
- inverseTransform2DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Translate
-
- inverseTransform3DPoints(double[], int, double[], int, int) - Method in class javafx.scene.transform.Transform
-
Transforms an array of floating point coordinates by the inverse
of this transform.
- inverseTransform3DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Affine
-
- inverseTransform3DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Rotate
-
- inverseTransform3DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Scale
-
- inverseTransform3DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Shear
-
- inverseTransform3DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Transform
-
Core of the inverseTransform3DPoints method.
- inverseTransform3DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Translate
-
- invert() - Method in class javafx.scene.transform.Affine
-
Inverts this transform in place.
- invert2D() - Method in class javafx.scene.transform.Affine
-
2D implementation of invert()
.
- invert3D() - Method in class javafx.scene.transform.Affine
-
3D implementation of invert()
.
- is2D() - Method in enum javafx.scene.transform.MatrixType
-
Specifies if this is a 2D transformation matrix
- is3D - Variable in class javafx.scene.transform.Rotate.MatrixCache
-
- isIdentity() - Method in class javafx.scene.transform.Transform
-
Gets the value of the property identity.
- isType2D() - Method in class javafx.scene.transform.Transform
-
Gets the value of the property type2D.
- MatrixCache() - Constructor for class javafx.scene.transform.Rotate.MatrixCache
-
- MatrixType - Enum in javafx.scene.transform
-
Specifies type of transformation matrix.
- MatrixType(int, int) - Constructor for enum javafx.scene.transform.MatrixType
-
- mxx - Variable in class javafx.scene.transform.Affine
-
Defines the X coordinate scaling element of the 3x4 matrix.
- mxx - Variable in class javafx.scene.transform.Rotate.MatrixCache
-
- mxxProperty() - Method in class javafx.scene.transform.Affine
-
Defines the X coordinate scaling element of the 3x4 matrix.
- mxy - Variable in class javafx.scene.transform.Affine
-
Defines the XY coordinate element of the 3x4 matrix.
- mxy - Variable in class javafx.scene.transform.Rotate.MatrixCache
-
- mxyProperty() - Method in class javafx.scene.transform.Affine
-
Defines the XY coordinate element of the 3x4 matrix.
- mxz - Variable in class javafx.scene.transform.Affine
-
Defines the XZ coordinate element of the 3x4 matrix.
- mxz - Variable in class javafx.scene.transform.Rotate.MatrixCache
-
- mxzProperty() - Method in class javafx.scene.transform.Affine
-
Defines the XZ coordinate element of the 3x4 matrix.
- myx - Variable in class javafx.scene.transform.Affine
-
Defines the YX coordinate element of the 3x4 matrix.
- myx - Variable in class javafx.scene.transform.Rotate.MatrixCache
-
- myxProperty() - Method in class javafx.scene.transform.Affine
-
Defines the YX coordinate element of the 3x4 matrix.
- myy - Variable in class javafx.scene.transform.Affine
-
Defines the Y coordinate scaling element of the 3x4 matrix.
- myy - Variable in class javafx.scene.transform.Rotate.MatrixCache
-
- myyProperty() - Method in class javafx.scene.transform.Affine
-
Defines the Y coordinate scaling element of the 3x4 matrix.
- myz - Variable in class javafx.scene.transform.Affine
-
Defines the YZ coordinate element of the 3x4 matrix.
- myz - Variable in class javafx.scene.transform.Rotate.MatrixCache
-
- myzProperty() - Method in class javafx.scene.transform.Affine
-
Defines the YZ coordinate element of the 3x4 matrix.
- mzx - Variable in class javafx.scene.transform.Affine
-
Defines the ZX coordinate element of the 3x4 matrix.
- mzx - Variable in class javafx.scene.transform.Rotate.MatrixCache
-
- mzxProperty() - Method in class javafx.scene.transform.Affine
-
Defines the ZX coordinate element of the 3x4 matrix.
- mzy - Variable in class javafx.scene.transform.Affine
-
Defines the ZY coordinate element of the 3x4 matrix.
- mzy - Variable in class javafx.scene.transform.Rotate.MatrixCache
-
- mzyProperty() - Method in class javafx.scene.transform.Affine
-
Defines the ZY coordinate element of the 3x4 matrix.
- mzz - Variable in class javafx.scene.transform.Affine
-
Defines the Z coordinate scaling element of the 3x4 matrix.
- mzz - Variable in class javafx.scene.transform.Rotate.MatrixCache
-
- mzzProperty() - Method in class javafx.scene.transform.Affine
-
Defines the Z coordinate scaling element of the 3x4 matrix.
- pivotX - Variable in class javafx.scene.transform.Rotate
-
Defines the X coordinate of the rotation pivot point.
- pivotX - Variable in class javafx.scene.transform.Scale
-
Defines the X coordinate about which point the scale occurs.
- pivotX - Variable in class javafx.scene.transform.Shear
-
Defines the X coordinate of the shear pivot point.
- pivotXProperty() - Method in class javafx.scene.transform.Rotate
-
Defines the X coordinate of the rotation pivot point.
- pivotXProperty() - Method in class javafx.scene.transform.Scale
-
Defines the X coordinate about which point the scale occurs.
- pivotXProperty() - Method in class javafx.scene.transform.Shear
-
Defines the X coordinate of the shear pivot point.
- pivotY - Variable in class javafx.scene.transform.Rotate
-
Defines the Y coordinate of the rotation pivot point.
- pivotY - Variable in class javafx.scene.transform.Scale
-
Defines the Y coordinate about which point the scale occurs.
- pivotY - Variable in class javafx.scene.transform.Shear
-
Defines the Y coordinate of the shear pivot point.
- pivotYProperty() - Method in class javafx.scene.transform.Rotate
-
Defines the Y coordinate of the rotation pivot point.
- pivotYProperty() - Method in class javafx.scene.transform.Scale
-
Defines the Y coordinate about which point the scale occurs.
- pivotYProperty() - Method in class javafx.scene.transform.Shear
-
Defines the Y coordinate of the shear pivot point.
- pivotZ - Variable in class javafx.scene.transform.Rotate
-
Defines the Z coordinate of the rotation pivot point.
- pivotZ - Variable in class javafx.scene.transform.Scale
-
Defines the Z coordinate about which point the scale occurs.
- pivotZProperty() - Method in class javafx.scene.transform.Rotate
-
Defines the Z coordinate of the rotation pivot point.
- pivotZProperty() - Method in class javafx.scene.transform.Scale
-
Defines the Z coordinate about which point the scale occurs.
- postProcessAtomicChange() - Method in class javafx.scene.transform.Affine.AffineElementProperty
-
Called after an atomic change
- postProcessChange() - Method in class javafx.scene.transform.Affine
-
Called by each element property after value change to
update the state variables and call transform change notifications.
- prepend(Transform) - Method in class javafx.scene.transform.Affine
-
Prepends the specified transform to this instance.
- prepend(double, double, double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Prepends the 2D transform specified by the element values to this instance.
- prepend(double, double, double, double, double, double, double, double, double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Prepends the transform specified by the element values to this instance.
- prepend(double[], MatrixType, int) - Method in class javafx.scene.transform.Affine
-
Prepends the transform specified by the array to this instance.
- prependRotation(double) - Method in class javafx.scene.transform.Affine
-
Prepends the 2D rotation to this instance.
- prependRotation(double, double, double) - Method in class javafx.scene.transform.Affine
-
Prepends the 2D rotation with pivot to this instance.
- prependRotation(double, Point2D) - Method in class javafx.scene.transform.Affine
-
Prepends the 2D rotation with pivot to this instance.
- prependRotation(double, double, double, double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Prepends the rotation to this instance.
- prependRotation(double, double, double, double, Point3D) - Method in class javafx.scene.transform.Affine
-
Prepends the rotation to this instance.
- prependRotation(double, Point3D, Point3D) - Method in class javafx.scene.transform.Affine
-
Prepends the rotation to this instance.
- prependScale(double, double) - Method in class javafx.scene.transform.Affine
-
Prepends the 2D scale to this instance.
- prependScale(double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Prepends the 2D scale with pivot to this instance.
- prependScale(double, double, Point2D) - Method in class javafx.scene.transform.Affine
-
Prepends the 2D scale with pivot to this instance.
- prependScale(double, double, double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Prepends the scale with pivot to this instance.
- prependScale(double, double, double, Point3D) - Method in class javafx.scene.transform.Affine
-
Prepends the scale with pivot to this instance.
- prependShear(double, double) - Method in class javafx.scene.transform.Affine
-
Prepends the shear to this instance.
- prependShear(double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Prepends the shear with pivot to this instance.
- prependShear(double, double, Point2D) - Method in class javafx.scene.transform.Affine
-
Prepends the shear with pivot to this instance.
- prependTo(Affine) - Method in class javafx.scene.transform.Affine
-
- prependTo(Affine) - Method in class javafx.scene.transform.Rotate
-
- prependTo(Affine) - Method in class javafx.scene.transform.Scale
-
- prependTo(Affine) - Method in class javafx.scene.transform.Shear
-
- prependTo(Affine) - Method in class javafx.scene.transform.Transform
-
Visitor from Affine
class which provides an efficient
prepend
operation for the subclasses.
- prependTo(Affine) - Method in class javafx.scene.transform.Translate
-
- prependTranslation(double, double, double) - Method in class javafx.scene.transform.Affine
-
Prepends the translation to this instance.
- prependTranslation(double, double) - Method in class javafx.scene.transform.Affine
-
Prepends the 2D translation to this instance.
- preProcessAtomicChange() - Method in class javafx.scene.transform.Affine.AffineElementProperty
-
Called before an atomic change
- preRotate2D(double) - Method in class javafx.scene.transform.Affine
-
2D implementation of prependRotation
.
- preRotate2D_180() - Method in class javafx.scene.transform.Affine
-
2D implementation of prependRotation
for 180 degrees rotation
around Z axis.
- preRotate2D_270() - Method in class javafx.scene.transform.Affine
-
2D implementation of prependRotation
for 270 degrees rotation
around Z axis.
- preRotate2D_90() - Method in class javafx.scene.transform.Affine
-
2D implementation of prependRotation
for 90 degrees rotation
around Z axis.
- preRotate3D(double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Implementation of the prependRotation()
around an arbitrary axis.
- preRotate3D(double) - Method in class javafx.scene.transform.Affine
-
3D implementation of prependRotation
around Z axis.
- preRotate3D_180() - Method in class javafx.scene.transform.Affine
-
3D implementation of prependRotation
for 180 degrees rotation
around Z axis.
- preRotate3D_270() - Method in class javafx.scene.transform.Affine
-
3D implementation of prependRotation
for 270 degrees rotation
around Z axis.
- preRotate3D_90() - Method in class javafx.scene.transform.Affine
-
3D implementation of prependRotation
for 90 degrees rotation
around Z axis.
- preScale2D(double, double) - Method in class javafx.scene.transform.Affine
-
2D implementation of prependScale()
.
- preScale3D(double, double, double) - Method in class javafx.scene.transform.Affine
-
3D implementation of prependScale()
.
- preShear2D(double, double) - Method in class javafx.scene.transform.Affine
-
2D implementation of prependShear()
.
- preShear3D(double, double) - Method in class javafx.scene.transform.Affine
-
3D implementation of prependShear()
.
- preTranslate2D(double, double) - Method in class javafx.scene.transform.Affine
-
2D implementation of prependTranslation()
.
- preTranslate3D(double, double, double) - Method in class javafx.scene.transform.Affine
-
3D implementation of prependTranslation()
.
- remove(Node) - Method in class javafx.scene.transform.Transform
-
- removeEventFilter(<any>, <any>) - Method in class javafx.scene.transform.Transform
-
Unregisters a previously registered event filter from this transform.
- removeEventHandler(<any>, <any>) - Method in class javafx.scene.transform.Transform
-
Unregisters a previously registered event handler from this transform.
- removeListener(InvalidationListener) - Method in class javafx.scene.transform.Transform.LazyBooleanProperty
-
- removeListener(<any>) - Method in class javafx.scene.transform.Transform.LazyBooleanProperty
-
- rot90conversion - Static variable in class javafx.scene.transform.Affine
-
Table of 2D state changes during predictable quadrant rotations where
the shear and scaleAffine values are swapped and negated.
- Rotate - Class in javafx.scene.transform
-
This class represents an Affine
object that rotates coordinates
around an anchor point.
- Rotate() - Constructor for class javafx.scene.transform.Rotate
-
Creates a default Rotate transform (identity).
- Rotate(double) - Constructor for class javafx.scene.transform.Rotate
-
Creates a two-dimensional Rotate transform.
- Rotate(double, Point3D) - Constructor for class javafx.scene.transform.Rotate
-
Creates a three-dimensional Rotate transform.
- Rotate(double, double, double) - Constructor for class javafx.scene.transform.Rotate
-
Creates a two-dimensional Rotate transform with pivot.
- Rotate(double, double, double, double) - Constructor for class javafx.scene.transform.Rotate
-
Creates a simple Rotate transform with three-dimensional pivot.
- Rotate(double, double, double, double, Point3D) - Constructor for class javafx.scene.transform.Rotate
-
Creates a three-dimensional Rotate transform with pivot.
- rotate(double, double, double) - Static method in class javafx.scene.transform.Transform
-
Returns a Rotate
object that rotates coordinates around a pivot
point.
- Rotate.MatrixCache - Class in javafx.scene.transform
-
Matrix cache.
- rotate2D(double) - Method in class javafx.scene.transform.Affine
-
2D implementation of appendRotation
.
- rotate2D_180() - Method in class javafx.scene.transform.Affine
-
2D implementation of appendRotation
for 180 degrees rotation
around Z axis.
- rotate2D_270() - Method in class javafx.scene.transform.Affine
-
2D implementation of appendRotation
for 270 degrees rotation
around Z axis.
- rotate2D_90() - Method in class javafx.scene.transform.Affine
-
2D implementation of appendRotation
for 90 degrees rotation
around Z axis.
- rotate3D(double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Implementation of the appendRotation()
around an arbitrary axis.
- rotate3D(double) - Method in class javafx.scene.transform.Affine
-
3D implementation of appendRotation
around Z axis.
- rotate3D_180() - Method in class javafx.scene.transform.Affine
-
3D implementation of appendRotation
for 180 degrees rotation
around Z axis.
- rotate3D_270() - Method in class javafx.scene.transform.Affine
-
3D implementation of appendRotation
for 270 degrees rotation
around Z axis.
- rotate3D_90() - Method in class javafx.scene.transform.Affine
-
3D implementation of appendRotation
for 90 degrees rotation
around Z axis.
- row(MatrixType, int, double[]) - Method in class javafx.scene.transform.Transform
-
Returns an array containing a row of the transformation matrix.
- row(MatrixType, int) - Method in class javafx.scene.transform.Transform
-
Returns an array containing a row of the transformation matrix.
- rows - Variable in enum javafx.scene.transform.MatrixType
-
- rows() - Method in enum javafx.scene.transform.MatrixType
-
Returns the number of rows in the matrix of this type.
- running - Variable in class javafx.scene.transform.Affine.AffineAtomicChange
-
- runs() - Method in class javafx.scene.transform.Affine.AffineAtomicChange
-
- Scale - Class in javafx.scene.transform
-
This class represents an Affine
object that scales coordinates
by the specified factors.
- Scale() - Constructor for class javafx.scene.transform.Scale
-
Creates a default Scale (identity).
- Scale(double, double) - Constructor for class javafx.scene.transform.Scale
-
Creates a two-dimensional Scale.
- Scale(double, double, double, double) - Constructor for class javafx.scene.transform.Scale
-
Creates a two-dimensional Scale with pivot.
- Scale(double, double, double) - Constructor for class javafx.scene.transform.Scale
-
Creates a three-dimensional Scale.
- Scale(double, double, double, double, double, double) - Constructor for class javafx.scene.transform.Scale
-
Creates a three-dimensional Scale with pivot.
- scale(double, double) - Static method in class javafx.scene.transform.Transform
-
Returns a Scale
object representing a scaling transformation.
- scale(double, double, double, double) - Static method in class javafx.scene.transform.Transform
-
Returns a Scale
object representing a scaling transformation.
- scale2D(double, double) - Method in class javafx.scene.transform.Affine
-
2D implementation of appendScale()
.
- scale3D(double, double, double) - Method in class javafx.scene.transform.Affine
-
3D implementation of appendScale()
.
- serialVersionUID - Static variable in class javafx.scene.transform.TransformChangedEvent
-
- setAngle(double) - Method in class javafx.scene.transform.Rotate
-
Sets the value of the property angle.
- setAxis(Point3D) - Method in class javafx.scene.transform.Rotate
-
Sets the value of the property axis.
- setElement(MatrixType, int, int, double) - Method in class javafx.scene.transform.Affine
-
Sets the specified element of the transformation matrix.
- setMxx(double) - Method in class javafx.scene.transform.Affine
-
Sets the value of the property mxx.
- setMxy(double) - Method in class javafx.scene.transform.Affine
-
Sets the value of the property mxy.
- setMxz(double) - Method in class javafx.scene.transform.Affine
-
Sets the value of the property mxz.
- setMyx(double) - Method in class javafx.scene.transform.Affine
-
Sets the value of the property myx.
- setMyy(double) - Method in class javafx.scene.transform.Affine
-
Sets the value of the property myy.
- setMyz(double) - Method in class javafx.scene.transform.Affine
-
Sets the value of the property myz.
- setMzx(double) - Method in class javafx.scene.transform.Affine
-
Sets the value of the property mzx.
- setMzy(double) - Method in class javafx.scene.transform.Affine
-
Sets the value of the property mzy.
- setMzz(double) - Method in class javafx.scene.transform.Affine
-
Sets the value of the property mzz.
- setOnTransformChanged(<any>) - Method in class javafx.scene.transform.Transform
-
Sets the onTransformChanged event handler which is called whenever
the transform changes any of its parameters.
- setPivotX(double) - Method in class javafx.scene.transform.Rotate
-
Sets the value of the property pivotX.
- setPivotX(double) - Method in class javafx.scene.transform.Scale
-
Sets the value of the property pivotX.
- setPivotX(double) - Method in class javafx.scene.transform.Shear
-
Sets the value of the property pivotX.
- setPivotY(double) - Method in class javafx.scene.transform.Rotate
-
Sets the value of the property pivotY.
- setPivotY(double) - Method in class javafx.scene.transform.Scale
-
Sets the value of the property pivotY.
- setPivotY(double) - Method in class javafx.scene.transform.Shear
-
Sets the value of the property pivotY.
- setPivotZ(double) - Method in class javafx.scene.transform.Rotate
-
Sets the value of the property pivotZ.
- setPivotZ(double) - Method in class javafx.scene.transform.Scale
-
Sets the value of the property pivotZ.
- setToConcatenation(Transform.ImmutableTransform, Transform.ImmutableTransform) - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- setToIdentity() - Method in class javafx.scene.transform.Affine
-
Resets this transform to the identity transform.
- setToTransform(Transform) - Method in class javafx.scene.transform.Affine
-
Sets the values of this instance to the values provided by the specified
transform.
- setToTransform(double, double, double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Sets the values of this instance to the 2D transform specified
by the element values.
- setToTransform(double, double, double, double, double, double, double, double, double, double, double, double) - Method in class javafx.scene.transform.Affine
-
Sets the values of this instance to the transform specified
by the element values.
- setToTransform(double[], MatrixType, int) - Method in class javafx.scene.transform.Affine
-
Sets the values of this instance to the transformation matrix
specified by an array.
- setToTransform(double, double, double, double, double, double, double, double, double, double, double, double) - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- setTx(double) - Method in class javafx.scene.transform.Affine
-
Sets the value of the property tx.
- setTy(double) - Method in class javafx.scene.transform.Affine
-
Sets the value of the property ty.
- setTz(double) - Method in class javafx.scene.transform.Affine
-
Sets the value of the property tz.
- setX(double) - Method in class javafx.scene.transform.Scale
-
Sets the value of the property x.
- setX(double) - Method in class javafx.scene.transform.Shear
-
Sets the value of the property x.
- setX(double) - Method in class javafx.scene.transform.Translate
-
Sets the value of the property x.
- setY(double) - Method in class javafx.scene.transform.Scale
-
Sets the value of the property y.
- setY(double) - Method in class javafx.scene.transform.Shear
-
Sets the value of the property y.
- setY(double) - Method in class javafx.scene.transform.Translate
-
Sets the value of the property y.
- setZ(double) - Method in class javafx.scene.transform.Scale
-
Sets the value of the property z.
- setZ(double) - Method in class javafx.scene.transform.Translate
-
Sets the value of the property z.
- Shear - Class in javafx.scene.transform
-
This class represents an Affine
object that shears coordinates
by the specified multipliers.
- Shear() - Constructor for class javafx.scene.transform.Shear
-
Creates a default Shear (identity).
- Shear(double, double) - Constructor for class javafx.scene.transform.Shear
-
Creates a new instance of Shear.
- Shear(double, double, double, double) - Constructor for class javafx.scene.transform.Shear
-
Creates a new instance of Shear with pivot.
- shear(double, double) - Static method in class javafx.scene.transform.Transform
-
Returns a Shear
object representing a shearing transformation.
- shear(double, double, double, double) - Static method in class javafx.scene.transform.Transform
-
Returns a Shear
object representing a shearing transformation.
- shear2D(double, double) - Method in class javafx.scene.transform.Affine
-
2D implementation of appendShear()
.
- shear3D(double, double) - Method in class javafx.scene.transform.Affine
-
3D implementation of appendShear()
.
- similarTo(Transform, Bounds, double) - Method in class javafx.scene.transform.Transform
-
Checks if this transform is similar to the specified transform.
- start() - Method in class javafx.scene.transform.Affine.AffineAtomicChange
-
- state2d - Variable in class javafx.scene.transform.Affine
-
If this is a 2D transform, this field keeps track of which components
of the matrix need to be applied when performing a transformation.
- state2d - Variable in class javafx.scene.transform.Transform.ImmutableTransform
-
- state3d - Variable in class javafx.scene.transform.Affine
-
This field keeps track of whether or not this transform is 3D and if so
it tracks several simple states that can be treated faster.
- state3d - Variable in class javafx.scene.transform.Transform.ImmutableTransform
-
- stateError() - Static method in class javafx.scene.transform.Affine
-
Convenience method used internally to throw exceptions when
a case was forgotten in a switch statement.
- stateError() - Static method in class javafx.scene.transform.Transform.ImmutableTransform
-
- toArray(MatrixType, double[]) - Method in class javafx.scene.transform.Transform
-
Returns an array containing the flattened transformation matrix.
- toArray(MatrixType) - Method in class javafx.scene.transform.Transform
-
Returns an array containing the flattened transformation matrix.
- toString() - Method in class javafx.scene.transform.Affine
-
Returns a string representation of this Affine
object.
- toString() - Method in class javafx.scene.transform.Rotate
-
Returns a string representation of this Rotate
object.
- toString() - Method in class javafx.scene.transform.Scale
-
Returns a string representation of this Scale
object.
- toString() - Method in class javafx.scene.transform.Shear
-
Returns a string representation of this Shear
object.
- toString() - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- toString() - Method in class javafx.scene.transform.Translate
-
Returns a string representation of this Translate
object.
- transform(double, double) - Method in class javafx.scene.transform.Affine
-
- transform(double, double, double) - Method in class javafx.scene.transform.Affine
-
- transform(double, double) - Method in class javafx.scene.transform.Rotate
-
- transform(double, double, double) - Method in class javafx.scene.transform.Rotate
-
- transform(double, double) - Method in class javafx.scene.transform.Scale
-
- transform(double, double, double) - Method in class javafx.scene.transform.Scale
-
- transform(double, double) - Method in class javafx.scene.transform.Shear
-
- transform(double, double, double) - Method in class javafx.scene.transform.Shear
-
- Transform - Class in javafx.scene.transform
-
This class is a base class for different affine transformations.
- Transform() - Constructor for class javafx.scene.transform.Transform
-
- transform(double, double) - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- transform(double, double, double) - Method in class javafx.scene.transform.Transform.ImmutableTransform
-
- transform(double, double) - Method in class javafx.scene.transform.Transform
-
Transforms the specified point by this transform.
- transform(Point2D) - Method in class javafx.scene.transform.Transform
-
Transforms the specified point by this transform.
- transform(double, double, double) - Method in class javafx.scene.transform.Transform
-
Transforms the specified point by this transform.
- transform(Point3D) - Method in class javafx.scene.transform.Transform
-
Transforms the specified point by this transform.
- transform(Bounds) - Method in class javafx.scene.transform.Transform
-
Transforms the specified bounds by this transform.
- transform(double, double) - Method in class javafx.scene.transform.Translate
-
- transform(double, double, double) - Method in class javafx.scene.transform.Translate
-
- Transform.ImmutableTransform - Class in javafx.scene.transform
-
Immutable transformation with performance optimizations based on Affine.
- Transform.LazyBooleanProperty - Class in javafx.scene.transform
-
Lazily computed read-only boolean property implementation.
- transform2DPoints(double[], int, double[], int, int) - Method in class javafx.scene.transform.Transform
-
Transforms an array of coordinates by this transform.
- transform2DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Affine
-
- transform2DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Rotate
-
- transform2DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Scale
-
- transform2DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Shear
-
- transform2DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Transform
-
Core of the transform2DPoints method.
- transform2DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Translate
-
- transform3DPoints(double[], int, double[], int, int) - Method in class javafx.scene.transform.Transform
-
Transforms an array of floating point coordinates by this transform.
- transform3DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Affine
-
- transform3DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Rotate
-
- transform3DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Scale
-
- transform3DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Shear
-
- transform3DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Transform
-
Core of the transform3DPoints method.
- transform3DPointsImpl(double[], int, double[], int, int) - Method in class javafx.scene.transform.Translate
-
- TRANSFORM_CHANGED - Static variable in class javafx.scene.transform.TransformChangedEvent
-
The only valid EventType for the TransformChangedEvent.
- transformChanged() - Method in class javafx.scene.transform.Rotate
-
- transformChanged() - Method in class javafx.scene.transform.Transform
-
This method must be called by all transforms whenever any of their
parameters changes.
- TransformChangedEvent - Class in javafx.scene.transform
-
This event is fired on a transform when any of its properties changes.
- TransformChangedEvent() - Constructor for class javafx.scene.transform.TransformChangedEvent
-
Creates a new TransformChangedEvent
with an event type
of TRANSFORM_CHANGED
.
- TransformChangedEvent(Object, EventTarget) - Constructor for class javafx.scene.transform.TransformChangedEvent
-
Construct a new TransformChangedEvent
with the specified event
source and target.
- transformDiff(Transform, double, double) - Method in class javafx.scene.transform.Transform
-
Transforms the specified point by this transform and by the specified
transform and returns distance of the result points.
- transformDiff(Transform, double, double, double) - Method in class javafx.scene.transform.Transform
-
Transforms the specified point by this transform and by the specified
transform and returns distance of the result points.
- translate(double, double) - Static method in class javafx.scene.transform.Transform
-
Returns a Translate
object representing a translation transformation.
- Translate - Class in javafx.scene.transform
-
This class represents an Affine
object that translates coordinates
by the specified factors.
- Translate() - Constructor for class javafx.scene.transform.Translate
-
Creates a default Translate (identity).
- Translate(double, double) - Constructor for class javafx.scene.transform.Translate
-
Creates a two-dimensional Translate.
- Translate(double, double, double) - Constructor for class javafx.scene.transform.Translate
-
Creates a three-dimensional Translate.
- translate2D(double, double) - Method in class javafx.scene.transform.Affine
-
2D implementation of appendTranslation()
.
- translate3D(double, double, double) - Method in class javafx.scene.transform.Affine
-
3D implementation of appendTranslation()
.
- tx - Variable in class javafx.scene.transform.Affine
-
Defines the X coordinate translation element of the 3x4 matrix.
- tx - Variable in class javafx.scene.transform.Rotate.MatrixCache
-
- txProperty() - Method in class javafx.scene.transform.Affine
-
Defines the X coordinate translation element of the 3x4 matrix.
- ty - Variable in class javafx.scene.transform.Affine
-
Defines the Y coordinate translation element of the 3x4 matrix.
- ty - Variable in class javafx.scene.transform.Rotate.MatrixCache
-
- type2D - Variable in class javafx.scene.transform.Transform
-
Determines if this is currently a 2D transform.
- type2DProperty() - Method in class javafx.scene.transform.Transform
-
Determines if this is currently a 2D transform.
- tyProperty() - Method in class javafx.scene.transform.Affine
-
Defines the Y coordinate translation element of the 3x4 matrix.
- tz - Variable in class javafx.scene.transform.Affine
-
Defines the Z coordinate translation element of the 3x4 matrix.
- tz - Variable in class javafx.scene.transform.Rotate.MatrixCache
-
- tzProperty() - Method in class javafx.scene.transform.Affine
-
Defines the Z coordinate translation element of the 3x4 matrix.